Impact of Gamification on Students’ Learning Outcomes and Academic Performance: A Longitudinal Study Comparing Online, Traditional, and Gamified Learning
dc.contributor.author | Georgios Lampropoulos | |
dc.contributor.author | Antonis Sidiropoulos | |
dc.date.accessioned | 2024-06-17T17:31:27Z | |
dc.date.available | 2024-06-17T17:31:27Z | |
dc.date.issued | 2024 | |
dc.description.abstract | http://orcid.org/0000-0002-3352-0868 | en |
dc.identifier.uri | https://dspace.iee.ihu.gr/handle/123456789/9604 | |
dc.publisher | MDPI AG | en |
dc.title | Impact of Gamification on Students’ Learning Outcomes and Academic Performance: A Longitudinal Study Comparing Online, Traditional, and Gamified Learning | en |
dc.title.alternative | Education Sciences | en |
dc.type | journal-article | en |
relation.isAuthorOfPublication | ||
relation.isAuthorOfPublication | 44ce5fba-aa20-468a-9aa9-60645e2abb18 |